Thursday, July 23, 2015

Communication, Collaboration & Publishing

To help teachers better prepare their students for the future workforce, the International Society for Technology created standards. I like to refer to them as the ISTE Standards. Their purpose is to "describe the skills and knowledge [students] need to learn effectively and live productively in an increasingly global and digital society" (ISTE, 2015).
ISTE also made a sampling of learning activities, divided by grade levels, to help teachers have an idea of how to specifically meet the standards in class. These can be found on the same website and are located under the title of "ISTE Standards Student Profiles."

In my Project Based Learning (PBL) class from Wilkes University, I have learned how to facilitate a successful PBL experience in my classroom and the learning benefits it brings to the students. PBL relies heavily on communication, collaboration and publishing. These three components are also essential pieces of the ISTE Standards. Let me first state the 6 parts of the Standards:

  1. Creativity and innovation
  2. Communication and collaboration
  3. Research and information fluency
  4. Critical thinking, problem solving and decision making
  5. Digital citizenship
  6. Technology operations and concepts
It's easy to see that #2 specifically addresses the importance of communication and collaboration. ISTE specifically states that this involves "using digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others" (ISTE 2015). PBL is a great way to bridge the gap between schools and develop streams of communication using web 2.0 tools such as email, Skype (video chat), Google+ Hangouts (video & typed chat). The purpose of communicating in this case is to collaborate on a project with distant peers and/or professionals. Collaborative platforms like Google Apps for Education, Edmodo, and Wikispaces then provide a medium to work on the same document, presentation or product together...in real time! Those same platforms can then publish the students' work with a simple click of the button, whether it is just for their class, school or the whole world to see and benefit from.

PBL doesn't just accomplish the #2 ISTE Standard though. Creativity and innovation is a given when producing a new document, presentation or product. Students develop research and information fluency by finding and using appropriate digital tools and information to accomplish the project's goals. Students use critical thinking, problem solving and decision making to overcome challenges during PBL, individually and with their distant collaborator. Under the teacher's guidance, students will also learn to be global digital citizens simply by working with a student or professional in another country. Lastly, with enough support from the teacher and the school's administration & IT, students in PBL activities will build their technology operations and concepts skills as they learn, use,  and troubleshoot their hardware and software. 

Given the benefits of PBL and how it taps into all parts of the ISTE Standards, teachers should attempt to incorporate PBL in the classroom if they haven't already.


Resources
ISTE Standards for Students. (2015). Retrieved July 23, 2015, from 
http://www.iste.org/standards/iste-standards/standards-for-students

Digital Storytelling - Coast Salish

My wife and I took a trip to Vancouver & Victoria, British Columbia this summer as a pre-trip for what I'll be doing with my students in the spring. What particularly fascinates me is the Native American culture and history there, particularly the totem poles. For one of my Digital Storytelling assignments, I created a short video to introduce my students to the Coast Salish people.


Sunday, July 12, 2015

The Door Scene

For my EDIM 504 Digital Storytelling class, I had to make a still image video of the "Door Scene." This assignment originated from American Film Institute's Screen Education program (which is no longer funded). They created a simple scripted scenario for the film:

"A person is about to open a door. The person hears a sound and becomes mildly concerned. The person finds the door locked and searches for his or her keys. The person hears the sound again and becomes visibly apprehensive. As the filmmaker, your goal is to build tension and growing panic, using any visual element or device that you can think of.
The film closes with the person finally opening the door and getting to the other side safely. Here, you want to communicate to the audience the characters feeling of relief and safety." (AFI 21st Century Educator's Handbook, p.17) With this scenario, the student is also required to follow these rules: 
Neither the character nor the audience ever sees the source of the sound.
The film may not exceed 90 seconds.
No sound may be used.

So, here was my attempt at it..